CCRB RECORD No. 0058

Devil May Cry

Determination: Implied — Blasphemy 2

The devil at the end of the game sits enthroned in a cathedral, wearing the face of God the Father.

The religious content in the first Devil May Cry is visual and it is deliberate. Mallet Island's castle contains a cathedral described in the castle's own records as defiled — a statue of a god vanished from the altar and the interior was warped by a strange power. Mundus himself lies dormant in a statue in the main hall, which Dante dismisses as a depiction of the local god. When he finally appears he does so as a young three-eyed angel with white feathered wings, and fights as a giant bearded winged figure resembling the common Christian image of God the Father, in a throne room built as a bright marble cathedral with a cheerful organ hymn playing. Capcom's design commentary is explicit that the godlike silhouette was the point, and that the crumbling second form exists to contrast with it.

Browse all 324 records · How records are assessed